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View Full Version : T-Gen 2 for XSI released !


Kaol
07-22-2009, 12:46 PM
After months of hard work I am finaly releasing new version of T-Gen. I believe it's huge improvement over the old version. This update is FREE for all existing users.

http://www.simartom.com/images/stories/About/Promo.jpg



New features :




New core - On average T-Gen 2 is 3x-4x faster over the old version. While most of the UI stays the same, T-Gen 2 is build from scratch to properly support multiple CPU cores. Check video below to see new core in action: http://www.youtube.com/watch?v=jnEhl2OBr_c
Dynamics - you can now use XSI forces to simulate tree and plant dynamics. Forces in action : http://www.youtube.com/watch?v=aYqRK0Us-fk
Various new features and UI improvements
New distribution options - new distribution types are random and point distribution. By using point distribution you can define exact positions of branches or leaves. See demonstration below.

http://www.youtube.com/watch?v=KCdUE_Jl1LU
New noise types - you can now use perlin noise to get more natural look of branches.
T-Gen Manager - tool for managing your trees and plants. You can save and load presets, apply forces and randomize the look of plants. http://www.youtube.com/watch?v=T0MBzAhTYgA
Powerfull free version


While build from scratch user interface and workflow stays mostly the same so migrating shouldn't be problem for anyone. To transfer plants from T-Gen into T-Gen 2 just save plant preset and then load it into T-Gen 2 using T-Gen Manager.

For limited time only you can now buy T-Gen only for 79 EUR !!! .

To get more information about T-Gen, documentation and downloads go to : www.simartom.com (http://www.simartom.com/)
I would like to express my thanks to all betatesters for your great feedback and Milan Vasek for provided artwork.

Note: There is a bug in XSI 7.5 that prevent you from using more than 1 force. In older versions you can connect up to 100 forces.

Martin

Walli
07-22-2009, 01:30 PM
looks nice!
Is it possible to smoothly connect branches to the trunk? Like in Trees Designer for example?

best,
Walli

xsitar
07-22-2009, 05:22 PM
Pretty cool!

First question: are you only limited by that kind of tree and flower preset or is it possible to create different kind of plants and flowers? What if i wanted to create a tulip or orchid? Possible?

Second question: Is it able to collide on a surface? Speaking: Growing vines over and along flat and non-flat surfaces?

Kaol
07-22-2009, 06:02 PM
walli : I am not exactly sure what you mean by this, but there is option to define exact positions of branches ( check point distribution )
xsitar : there are many options and parameters that let's you define almost any type of tree or plant. Check free version ;). Also collision detection is not supported.

ZacD
07-22-2009, 06:28 PM
Great work, I'd like to see some more presets though. You should do another contest like with what you did for T-gen 1, to fill out the gallery more.

Kaol
07-22-2009, 09:28 PM
ZacD : I already forgot about that .. I am going to give it a try :)

Walli
07-22-2009, 09:58 PM
what I meant was this: do the branches just "stick" onto/into the trunk, or are the branches smoothly connected so that you have a continuous surface.

most tools only stick the branches into the trunk, which can lead to problems when using the mesh as subd for example.

jasonio
07-23-2009, 09:47 AM
what I meant was this: do the branches just "stick" onto/into the trunk, or are the branches smoothly connected so that you have a continuous surface.

most tools only stick the branches into the trunk, which can lead to problems when using the mesh as subd for example.

It does stick the branches into the trunk but I don't think this is a significant drawback. For low-res models (games and trees in the distance) the blending of branches into trunks significantly increases the polycount and the extra "fidelity" you might get as a result is hardly apparent. If you are up close, an artist will want extra control over trunk and branch locations and you get that with T-Gen2. (But any blending will need to be added)

T-Gen also offers interaction with physics forces like wind for good control over tree movement in animations without having to set up complex deformations or rigging.

So I guess these two plugins offer different features to the artist. Its all down to what your priorities are or how you like to work. Good artists can work around the limitations of a specific plugin anyway.

ZacD
07-23-2009, 11:15 PM
You should post a video or 2 on how to make a basic tree and flower from start to finish.

xsitar
07-24-2009, 02:03 PM
Well I hope Softimage/ Autodesk fix that 7.5 bug when using your TGen2

Looking forward to test the demo soon.

Kaol
07-24-2009, 03:54 PM
jasonio : Thanks, that should sum it ;)
xsitar : I am hoping for quick fix too.

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