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Robbyh
07-22-2009, 10:09 AM
Im searching for a good way to Transfer bones and animation from maya to max, Any way to do it known ? :/ since im not native or anyhow good whit 3dsmax or gmax. :/

uiron
07-22-2009, 11:03 AM
geometry pointcache is the only reliable way i'd recommend to exchange geometry deformation between the two.

DruG
07-22-2009, 11:16 AM
Nah, come on, if there`s no complex setup FBX format should do the trick! :)

Robbyh
07-22-2009, 02:19 PM
allright thankyou verry much. il try that when i get max upp and runing, but if anyone has other great sugestions please do post. im native in maya and havent got any idea how to work in max even, so i need to do jobs in maya and get em into max. :/

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