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holycause
07-21-2009, 06:24 PM
hi,
I was wondering how i could get the objects/sources/spacewarps array, using MAXScript.
i checked with getPropNames, but the only array i got, is the one for the lights.

floopyb
07-21-2009, 11:22 PM
in the help it has the following:
MAXScripting <integer> GetNumObjects()

Returns a number of objects that are currently picked.



<maxObject> GetObjectByIndex <integer>index

Returns object based on index (zero based index).



<node> GetObjectByName <string>name

Returns an object based on its name




so you can do something like:

for i = 1 to $.GetNumObjects() do print ($.GetObjectByIndex (i-1))

SoLiTuDe
07-22-2009, 05:01 AM
...and before you ask, no you can't change the speed multiplier / shell / solid / freeflow settings on the objects. :D It's in the wish list.. it worked in a beta version a while back, but then got borked... I'm sure it'll get in there eventually.

holycause
07-22-2009, 01:07 PM
ok thanks guys.
The best would be an option like it tp's ObjectToParticle Operator; "Change Affect All" :)

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07-22-2009, 01:07 PM
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