PDA

View Full Version : Changing the position of a window (Layer Manager)


CerberusC
07-21-2009, 11:58 AM
I left my layer manager window outside the monitor, can someone tell me a listener maxscript command to reposition it inside my monitor, i cannot remember right now...too many things in my head :P

Thanks.

ypuech
07-21-2009, 12:24 PM
See http://seraph3d.blogspot.com/2009/04/lost-your-dialog-box-off-screen.html

CerberusC
07-21-2009, 12:36 PM
GREAT! Thanks for the tip! is great!!! :D

LoneRobot
07-21-2009, 12:55 PM
I have a script that resets most of the main windows due to the fact that I work on a dual monitor at work and sometimes port scripts to my laptop to work on the train. There may be access to some more via the ini that i havent found too.

inipath = getMAXIniFile()
setINISetting inipath "MtlEditorPosition" "MainWindow" "0 0 375 734"
setINISetting inipath "RenderVFBPosition" "Position" "0 0"
setINISetting inipath "MaterialBrowserDialogPosition" "Dimension" "0 0 340 600"
setINISetting inipath "EnvironmentDialogPosition" "Dimension" "0 0 350 580"
setINISetting inipath "RenderDialogPosition" "Dimension" "0 0 360 750"
setINISetting inipath "mentalrayMessagesPosition" "Dimension" "0 0 600 400"
setINISetting inipath "RenderPresetsCategoryDialogPosition" "RenderPresetsCategoryDialogDimension" "0 0 210 280"
setINISetting inipath "LayerDialog" "Dimension" "0 0 428 543"

run this and the next time you open it they should be back to 0,0.

j-man
07-21-2009, 01:01 PM
or another script...

http://scriptspot.com/3ds-max/reset-windows


J.

LoneRobot
07-21-2009, 01:20 PM
or another script...

http://scriptspot.com/3ds-max/reset-windows


J.

ah! i didnt copy, honest Josh!

j-man
07-21-2009, 03:10 PM
I've got my eye on you Pete!! < :

LoneRobot
07-21-2009, 03:21 PM
damn! I might have to hold back on my Scene explorer expansion pack ;)

CGTalk Moderation
07-21-2009, 03:21 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.