lupedelupe
07-21-2009, 10:52 AM
I have a problem that I am quite sure there is a simple solution for, but I cannot see it...
So please bear with me!
Let's say I have a simple shape - something like a ruler. Now if I wanted to apply the screen-printed numbers onto that ruler shape I would do so by applying the UVW Map modifier and dragging a mat with diffuse map onto the shape.
But let's say I want to give the ruler a 90° twist... then the map goes all weird, as it tries to project the mat from one angle (above).
How does one get the mat/map to twist with the shape of the poly?
Attached is a rough screenie of the kind of shape I am talking about. I use, please don't laugh ;-), 3DS Max 5.
Many thanks.
So please bear with me!
Let's say I have a simple shape - something like a ruler. Now if I wanted to apply the screen-printed numbers onto that ruler shape I would do so by applying the UVW Map modifier and dragging a mat with diffuse map onto the shape.
But let's say I want to give the ruler a 90° twist... then the map goes all weird, as it tries to project the mat from one angle (above).
How does one get the mat/map to twist with the shape of the poly?
Attached is a rough screenie of the kind of shape I am talking about. I use, please don't laugh ;-), 3DS Max 5.
Many thanks.
