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View Full Version : What Is Rigging ?


xsijignesh
07-21-2009, 10:29 AM
hi there.....I need few words about Rigging.

Question - What is Rigging ?
Answer - ?

brendangottlieb
07-21-2009, 04:13 PM
Rigging is the proccess of setting up a skeletal system for a mesh to use in animation. Using bones, morphs, ect. you can "rig" a character for movement.

Poroksy
07-21-2009, 07:56 PM
Rigging is to create a set of routes and rules to connect different layers of data.

Piflik
07-21-2009, 08:05 PM
Rigging is to create a set of routes and rules to connect different layers of data.
You're mean...

Rigging. (http://en.wikipedia.org/wiki/Rigging) ;)

But I think this (http://en.wikipedia.org/wiki/Skeletal_animation) is more likely what you're looking for...

Of course, rigging is not limited to Character Animation. In essence you create the tools, that make the animator's work easier (or sometimes even possible...). [Bones, Control Objects for certain joints, IK Chains...]

Poroksy
07-23-2009, 05:51 AM
You're mean...

Rigging. (http://en.wikipedia.org/wiki/Rigging) ;)

But I think this (http://en.wikipedia.org/wiki/Skeletal_animation) is more likely what you're looking for...

Of course, rigging is not limited to Character Animation. In essence you create the tools, that make the animator's work easier (or sometimes even possible...). [Bones, Control Objects for certain joints, IK Chains...]

yes when doing google search I sometimes get results related to that "rigging". lol.

I've been thinking how to define rigging since I have been learning it and that sentence is my currently conclusion. For characters, the animator could only work with some 20 controls. But the character will need at least thousands of vertices to look good. It is rigger's job to connect those two "layers". And other subjects are basically the same. Even the "physical" rigging is the same thing.

DanHaffner
08-05-2009, 03:59 PM
My idea of rigging on its most primitive level is placing pivot points and assigning what you want to move around that pivot.

Though, if someone asked me what rigging is, I would say it's the process of making a skeletal structure that a mesh uses to be animated.

eek
08-05-2009, 10:31 PM
The process in which you define an articulatable model.

dunkelzahn
08-06-2009, 11:13 AM
The lovely part of work that comes before the horror of skinning ;)

sundialsvc4
08-06-2009, 01:36 PM
The lovely part of work that comes before the horror of skinning ;)
Even God Himself only rigged one human model. The second time around, He copied part of the armature.

(Did a much better job on the skinning that second time, though! :cool: )

DanHaffner
08-06-2009, 11:18 PM
Even God Himself only rigged one human model. The second time around, He copied part of the armature.

(Did a much better job on the skinning that second time, though! :cool: )

Holy crap I jsut spit soda all over my screens...AHAHAHHAHAHAHAH!

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