rob-beddall
07-30-2003, 12:37 PM
hey!!
i think we need a sticky f.a.q at the top of this forum, and i shall tell you why. because i have a problem, that is gonna be very easy to fix. also , it has probably been asked a million timees before. so i'm gonna embarrass my self by asking the simplest question ever...... here goes......
i downloaded IK-JOE yesterday. ( fab!!)
i was happily animating my character when i noticed that...
1. his feet keep going through the floor....
now i'm sure it's easy to fix. ( i think it could probably be done in the graph editor. but there you have it. a very simple problem that has wasted another thread.)
also i had this ik-joe specific problem......
when im walking my character, is it ok to take him out of the circle? ( the one that is used to select the whole skeleton)
or should the circle move around with him?
i was just moving the pelvis and getting the feet to follow. ( which left the circle where it was)
hmmm, any thoughts on this?
cheers!!
p.s we need a sticky f.a.q thread like the one in the general maya forum.
ta!
i think we need a sticky f.a.q at the top of this forum, and i shall tell you why. because i have a problem, that is gonna be very easy to fix. also , it has probably been asked a million timees before. so i'm gonna embarrass my self by asking the simplest question ever...... here goes......
i downloaded IK-JOE yesterday. ( fab!!)
i was happily animating my character when i noticed that...
1. his feet keep going through the floor....
now i'm sure it's easy to fix. ( i think it could probably be done in the graph editor. but there you have it. a very simple problem that has wasted another thread.)
also i had this ik-joe specific problem......
when im walking my character, is it ok to take him out of the circle? ( the one that is used to select the whole skeleton)
or should the circle move around with him?
i was just moving the pelvis and getting the feet to follow. ( which left the circle where it was)
hmmm, any thoughts on this?
cheers!!
p.s we need a sticky f.a.q thread like the one in the general maya forum.
ta!
