Twigg
07-20-2009, 07:43 AM
Hi guys
I have a working rigged character using biped, but when I start making keyframes the skin stays still and only the biped moves. When using the rig without keyframes the skin doesnt detach and deforms correctly.. im using Max 9.
Any ideas why this happens?
Cheers Matt
I have a working rigged character using biped, but when I start making keyframes the skin stays still and only the biped moves. When using the rig without keyframes the skin doesnt detach and deforms correctly.. im using Max 9.
Any ideas why this happens?
Cheers Matt
