View Full Version : [IMG] .308 Tactical Rifle
07-30-2003, 01:27 AM
07-30-2003, 01:42 AM
is it me or does the barrel of that gun seem a little short...... nice look i like the camera angle. and the texture shader seems to need some tweaking
u got a reference pic u used for it?
07-30-2003, 01:54 AM
No ref pic, I own the gun. barrel looks short cause of the angle.
07-30-2003, 02:24 AM
the ground looks flat, almost as if it was a photo of rocks on a flat surface. The rifle itself looks pretty sweet. What is going on with the front lens of the scope? Just a thought, but since you have spent rounds on the ground it would suggest that someone had been firing the rifle, yet the ground is completely undisturbed, I think there should be an indent where the person knelt.
07-30-2003, 02:25 AM
Great looking image.
C+C, the floor looks like carpet which is a little strange.
The top concrete parapet could be less blue.
Move the bullets nearer the camera so you see them more.
07-30-2003, 02:57 AM
I used displacement on the ground plane, I guess not enough. It is a gravel roof and the only dents I have ever seen after being on a gravel roof are in my knees. LOL
I thank you for that. I am not sure were the blue is coming from. This is HDRI so it must be in the map some where causing the blue tint.
07-30-2003, 04:30 AM
Is the gravel glued to the roof? The only gravel roof I have ever been on was loose gravel and stepping on it made indents. But I am not saying that I have been on every type of roof out there.
Personally I think the concrete looks fine, from the background it looks like it is late in the afternoon and the sun is getting ready to set. That would cause a sort of blue haze, and the shadow effect would most certanly be blue. What bothers me is that the shadow is so diffuse that the brick and concrete do not cast a shadow on the roof, and from the angle of sunlight hitting the rifle and the intensity of light on both the rifle and the gravel it feels like there should be a noticible shadow.
01-15-2006, 06:00 PM
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