darrell3d
07-17-2009, 08:57 PM
Using Mental Ray in maya 2008 win xp 64 bit.
4 gb ram.
Well I got DOF started but it isn't working great.
I basically picked my render camera, connected the physical lens shader to the mental ray lens slot in its attr editor.
I turned on heads up display object - then clicked my human head in the scene, and wrote down the distance # and pasted it into the plane box of the phy lens shader.
the tutorial i read said put a negative - in front of the number so i did.
when i render it just blurs everything, tried with default production settings in mental ray.
I also tried rendering with batch render to a folder as a iff (with zdepth checked in the render globals) but it didnt give me a z buffer when i opened the pic in fcheck.
Any ideas>?
4 gb ram.
Well I got DOF started but it isn't working great.
I basically picked my render camera, connected the physical lens shader to the mental ray lens slot in its attr editor.
I turned on heads up display object - then clicked my human head in the scene, and wrote down the distance # and pasted it into the plane box of the phy lens shader.
the tutorial i read said put a negative - in front of the number so i did.
when i render it just blurs everything, tried with default production settings in mental ray.
I also tried rendering with batch render to a folder as a iff (with zdepth checked in the render globals) but it didnt give me a z buffer when i opened the pic in fcheck.
Any ideas>?
