View Full Version : rigging in 3dsmax
fmddxphile 07-17-2009, 03:24 AM I wanted to ask can you edit move and scale bones in a completed rig to match your model and how without ruining the IK and wiring?
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List controllers are your friend here. Make sure that every thing is set up using list controllers, then you can set the first controller to be active while you make the changes and then set the second controllers active when you are done.
shalabology
07-17-2009, 06:48 PM
but pen u always agreed that scaling rigs is always disaster and i think that will ruin ik as well
Don't scale them then, always move objects to their new locations.
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