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doppelganger
07-29-2003, 10:25 PM
Regards all,

I am extruding faces off an object and I would loke to extrude from the local x of the face not the world. I try the little blue manipulator and it still keeps my axes at an odd angle to the face, I suppose what I want is for "x" to move it allong the normal of the face not the x in world space? Anyway, how can I fix this?

Thanks,

Scott

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