PDA

View Full Version : Physical Sky No Reflections


ruddiger52
07-15-2009, 11:02 PM
Is there anyway to get the physical sky to NOT cast reflections only FG. I tried disconnecting it from the camera but that eliminates the FG also.

Thanks

MAV4d
07-16-2009, 05:25 AM
couldnt you just make all of your materials matte... then there wouldnt be any reflections?

epq
07-16-2009, 11:08 AM
The mip_rayswitch does just that.

/eric

ruddiger52
07-16-2009, 05:19 PM
thanks ill try that

Ash-Man
07-17-2009, 08:40 PM
you can aslo do this

in the object shape node > mental ray > remove Trace reflection

CGTalk Moderation
07-17-2009, 08:40 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.