View Full Version : Animation : BulletBelt
TomHamlyn 07-29-2003, 07:02 PM I've modelling a bullet belt and am having problems "posing" it in MAX. I've tried the spacing tool to distribute the bullets along a spline path which works nicely but then when I want to manipulate the resulting belt I don't know how to proceed. I tried using Bones but they distort the geometry of individaul bullets when I start to place it round the soldier I've built. Any one got any ideas. Can I use the original spline to shape the resulting belt in real-time....???
Thanks
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Equinoxx
07-29-2003, 09:56 PM
Please read the sticky containing some general rules related to
posting in this sub-forum of CGTalk.
you can find the thread HERE (http://www.cgtalk.com/showthread.php?s=&threadid=57917).
I have edited your thread title now so people searching for
answers in certain fields [modeling, lighting, texturing] can find
those threads more easily.
cheers,
Equinoxx - MultiMod
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