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erq
07-15-2009, 04:34 PM
Hey guys,
I created some dynamic hair with this method (http://wargasm.fortawesome.com/tutorials/MayaHair/MayaHair.html) and played with the settings. I used the head geometry as a collider directly (I know its not practical and its better to create a collide sphere). It works fine for the most part, but some of the hairs, especially in the front bangs freak out and wiggle while the animation plays. I already checked to make sure my curves dont intersect the geometry. I still have no idea why this happens.

Here are my settings:

ChaosBlackMagician
07-15-2009, 10:37 PM
check the collider node on your geometry and shut off the friction and bounce.

erq
07-16-2009, 12:09 AM
Thanks for the reply.
There are only three options in that node: tasselation factor (i set it to 1), Resilience (i set it to 0) and friction (i set it to 0 also).
Its still moving around nonstop in the same places.

ChaosBlackMagician
07-16-2009, 12:39 AM
increase the iterations in your hair solver

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