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Rossifumi
07-29-2003, 11:40 AM
Hello,
my first post here. This is a work done in my spare time, a study for cg compositing with real shots. It is "animation oriented" so I made some tricks to lower render times, avoiding Global illumination and Hdri, even if I made some test to compare shadows. Some people discuss a bit about refletions, saying they're low expecially in pic3, but I after seeing lots of pics of the real rally car I noticed that sport cars are covered by stickers that are plastic and not metallic as the original car, probably because of the visibility of the sponsors, what do you think about?

http://www.ccbc.it/3d/images/focus1.jpg
http://www.ccbc.it/3d/images/focus2.jpg
http://www.ccbc.it/3d/images/focus3.jpg

summeralive
07-29-2003, 01:29 PM
i like ur work!!!
thats very good!
i think u need to put a bit more contrast on the highlight of the
front part of the car!!!!(2nd pic)
and try adjust the colour of the car not too bright!!!!it makes
the car a bit not match wf the background!!!!!





love ur work!!!!!
:drool: :drool: :drool:

m0bus
07-29-2003, 01:56 PM
the model itself is very good :thumbsup:
butttt the textures and the lighting needs work. :shrug:

Note: The first pic, the car seems to be at an unappropriate angle :hmm:

smoke
07-29-2003, 02:33 PM
Great renders, setting the second as my desktop :) (I own a Ford Focus so I'm a fan anyway)
Model: excellent
Texturing: very good. Vehicle decals are usually "stickers" made of a vinyl material.
Lighting: needs tweaking in the first, luv the second, and pretty close on the third.

HapZungLam
07-29-2003, 03:13 PM
specular isn't sharp enough

LP2
07-29-2003, 03:27 PM
i think in the 3rd pic u need to make the sunlight come from the back right corner of the car instead of the back left like it is now. Then the back typres wouldnt be so bright and i think it would be better.

Rossifumi
07-29-2003, 04:39 PM
Thanks all, your crit will be very precious, hope to show some new pics as soon as possible

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