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View Full Version : Mocap into 3dsmax Please help me!!!???


MaxUzkikh
07-12-2009, 07:56 PM
I have mocap animation and skelton character in 3dsmax.
How I will transfer mocap animation into my skeleton's character?
Please help me!!!??? :cry:

etmed
07-14-2009, 05:32 PM
You most using MotionBuilder to copy animation in your skeleton. ;)

MB it's the best for montion capture.

thehive
07-22-2009, 03:20 PM
you need to apply it to a biped if your not using biped then you need to us somehting like motion builder

phfatmonkey
07-22-2009, 04:00 PM
You can load in most motion capture files into Max using Character studio biped. There's a section under the motion tab called motion capture. You can import CSV and FBX files. (Sorry, I'd check for you but Max is rendering at the moment). If you have a custom rig, you may be able to transfer the data using the save/load aniamtion feature in Max (File > Load Animation, Save Animation).

Or use Motionbuilder.

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