Gal
07-12-2009, 06:18 PM
is there a way to keep transparencies from incoming shaders in mix8/20? it negates the transparency coming from the last shader and i get black instead of..well..transparent. is there a way to make this work?

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Gal 07-12-2009, 06:18 PM is there a way to keep transparencies from incoming shaders in mix8/20? it negates the transparency coming from the last shader and i get black instead of..well..transparent. is there a way to make this work? |