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View Full Version : what is the best way to make a water fall in maya


blackdreamhunk
07-29-2003, 09:20 AM
Does anyone know how to do a photo realistic water fall in maya:rolleyes:

alexx
07-29-2003, 10:11 AM
jesus.. that is a question that about all the books that exist over maya would not really answer..

start with something and then maybe ask questions that are a bit more precise...

cheers

alexx

MasonDoran
07-29-2003, 11:00 AM
it can be simulated with soft bodies using springs and various fields mixed with particales that create the mist.


Ideally u would use something like Real Flow to have the water react dynamically to itself, forces, and collision objects....

simply put....true fluids r very difficult to do....

zzzrByte
07-29-2003, 07:31 PM
I would probably use some kind of particle system for it.

Especially if you will be viewing the scene from far away... Check out the waterfall in this tutorial (http://www.lostpencil.com/outpost.html)... It was done using the excellent Particle Illusion and composited on top of the image in After Effects.

onlooker
07-29-2003, 08:08 PM
Originally posted by 2byts
it can be simulated with soft bodies using springs and various fields mixed with particales that create the mist.


Ideally u would use something like Real Flow to have the water react dynamically to itself, forces, and collision objects....

simply put....true fluids r very difficult to do....

I'd like to see that in a tutorial. (do you know of one?) Doing a waterfall takes sooooo long to render just a single frame with particles.

waltari
07-29-2003, 10:05 PM
There is a waterfall brus in paintFX

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