PenguinChilli
07-12-2009, 12:51 PM
Hey guys,
Heres what's happened - I successfully modeled, textured and rendered an object which rendered fine using Maya Software as my 'Render Using' setting, however, when I switch to Mental Ray and render I get the following message:
// Error: (mental ray) : ...uments/maya/projects/red_wagon/sourceimages/Apanelstripe.tif: file format subtype or version not supported
I know that my texture file is the cause but i thought .tif files were supposed to be most compatible with Mental Ray. I experimented around with file compression settings and it works fine with Targa and TIFF(when compression is set to 'NONE'), however, i need to keep the layers so that i can tweak if needed. What would be the best file format to use? Would it be simpler to use a PSD Network?
Also, I just have a general wondering what format to save Maya scenes in as i'v heard .MA is favoured over .MB. What are the benefits and uses of each?
Thanks in advance
Alex
Heres what's happened - I successfully modeled, textured and rendered an object which rendered fine using Maya Software as my 'Render Using' setting, however, when I switch to Mental Ray and render I get the following message:
// Error: (mental ray) : ...uments/maya/projects/red_wagon/sourceimages/Apanelstripe.tif: file format subtype or version not supported
I know that my texture file is the cause but i thought .tif files were supposed to be most compatible with Mental Ray. I experimented around with file compression settings and it works fine with Targa and TIFF(when compression is set to 'NONE'), however, i need to keep the layers so that i can tweak if needed. What would be the best file format to use? Would it be simpler to use a PSD Network?
Also, I just have a general wondering what format to save Maya scenes in as i'v heard .MA is favoured over .MB. What are the benefits and uses of each?
Thanks in advance
Alex
