PDA

View Full Version : Sketchbook Thread of LoneSparrow


LoneSparrow
07-06-2009, 12:28 PM
Hi this is my first post.

I'm currently an art student in my first year and just finished my first semester. I'm working really hard because I want to become a concept artist. I'm not very good yet, but hopefully I'll learn lots from you people here. I started off by doing the skull exercise with the tone and shading.

Tone and shadow is one of the things i've been struggling with in my drawing and painting classes so hopefully I'll get it right eventually! The second pic has join lines because I was working on A3 (note to self use a4 for scanning purposes >_<)


http://i196.photobucket.com/albums/aa50/Jasetronaut/Drawing/toneshadowstudy2a.jpg

http://i196.photobucket.com/albums/aa50/Jasetronaut/Drawing/toneshadowstudy3a.jpg

maozao
07-06-2009, 03:40 PM
hey there, welcome to the forums. to me learning and improving is just a matter of how hard you work. I've been fighting values myself also, so keep it up and you'll get it i'm sure :)

Rebeccak
07-06-2009, 03:47 PM
Hi there, welcome. :) Nice to see you tackling the skull shading exercises, it's a compliment that you might find them useful.

I'd go ahead and suggest picking up a copy of Anthony Ryder's "Artist's Complete Guide to Figure Drawing" - it's an excellent book and has some great examples of the steps to take prior to shading. I'd say that these are a good start, but my suggestion would be to improve the level of blocking in (with straight lines only) before shading. Only once the block in is established would I recommend blocking in the interior core shadows, and only after that is refined would I recommend shading. Be sure to brush up on the basic principles of light:

http://www.williamsclass.com/ElectiveClassArt/ShadeValueSphere.jpg


http://mirrorbooks.blogspot.com/2008/02/elements-of-light-and-shade.html

http://mirrorbooks.blogspot.com/2008/07/sphere-cylinder-cone-examples-from.html

Your skulls lack a core shadow, which is critical in shading.

My suggestion however would be to take a new subject, and do a more careful, complete block in (see Tony Ryder's website) and then begin shading anew. Prior to that, you might try some shading of basic shapes - spheres, cylinders, cones - or simple fruit - apples, oranges, etc. - with a strong single light source. This is a really important exercise and will apply to anything that you might eventually shade.

Work hard, and anyone can improve, self included.

LoneSparrow
07-06-2009, 03:57 PM
Thank you for your advice, I have such a long way to go! I just hope I can get it right, it seems so difficult *scratches head* I'll try the book you recommended and study up on the links you gave me.

LoneSparrow
07-06-2009, 04:17 PM
hey there, welcome to the forums. to me learning and improving is just a matter of how hard you work. I've been fighting values myself also, so keep it up and you'll get it i'm sure :)

Thank you for the welcome Maozao :) just looking at everyone's work and seeing how much I have to learn is so overwhelming, and also quite intimidating! I'm really determined to grow my skills, I just hope I can grasp the concepts properly. Heheh sometimes I get scared even to start!

maozao
07-06-2009, 04:39 PM
follow Rebecca's advice and work hard and you'll be safe

CGTalk Moderation
07-06-2009, 04:39 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.