MartinDay
07-06-2009, 12:48 AM
Hello,
I'm refreshing myself with VRay...
I've done a simple interior scene with two windows, VRay Sun and Sky (default settings and the Sun switched off) and two portal lights. The Sky is dropped in VRay Environment slot (multiplier 1)
I have used VRay camera and adjusted the exposure settings to get desired brightness of the light without any GI.
Color Mapping settings are left on their defaults.
I have also added some artificial lighting inside. I used lumen values taken from real life bulbs.
The exposure is adjusted so the incoming daylight and inside lights look both natural and correct. (the daylight is a little dark at this stage since there is no bounce light yet)
The problem starts when I switch on GI. :lightbulb
Light Cache produces suuuuper bright results. It seems the reason is in the VRay Sky that brings in extremaly bright samples. I need to turn the Envirnment multiplier down to around 0.25 to get normally looking results.
On the other hand Irradiance map gives natural results at multiplier 1.
Photon Map (default settings) looks a bit too bright but way not as bright as Light Cache.
Is it normal or am I doing something wrong? :shrug:
Thanks
I'm refreshing myself with VRay...
I've done a simple interior scene with two windows, VRay Sun and Sky (default settings and the Sun switched off) and two portal lights. The Sky is dropped in VRay Environment slot (multiplier 1)
I have used VRay camera and adjusted the exposure settings to get desired brightness of the light without any GI.
Color Mapping settings are left on their defaults.
I have also added some artificial lighting inside. I used lumen values taken from real life bulbs.
The exposure is adjusted so the incoming daylight and inside lights look both natural and correct. (the daylight is a little dark at this stage since there is no bounce light yet)
The problem starts when I switch on GI. :lightbulb
Light Cache produces suuuuper bright results. It seems the reason is in the VRay Sky that brings in extremaly bright samples. I need to turn the Envirnment multiplier down to around 0.25 to get normally looking results.
On the other hand Irradiance map gives natural results at multiplier 1.
Photon Map (default settings) looks a bit too bright but way not as bright as Light Cache.
Is it normal or am I doing something wrong? :shrug:
Thanks
