Krisonrik
07-04-2009, 04:58 AM
I have a water tight model, a whole character in 1 mesh. (a nude figure)
I'm trying to rig it and do some simple posing and animation with it. My questions is, can I add blend shapes for muscle deformation and so on with a model that's rigged with bones. Will blend shapes interfere with the bone rig? What made me ask this questions was that my only limited knowledge in animation and rigging was from Max, and while in Max, blend shape seems to lock down the model and bones no longer have effect on the model. Is this true for Maya too? Also, is it possible to just create blend shape for specific part of the body without the need to duplicated the whole mesh? If anyone can point me to a good tutorial on how to do this, I would be very grateful. Thanks in advance.
I'm trying to rig it and do some simple posing and animation with it. My questions is, can I add blend shapes for muscle deformation and so on with a model that's rigged with bones. Will blend shapes interfere with the bone rig? What made me ask this questions was that my only limited knowledge in animation and rigging was from Max, and while in Max, blend shape seems to lock down the model and bones no longer have effect on the model. Is this true for Maya too? Also, is it possible to just create blend shape for specific part of the body without the need to duplicated the whole mesh? If anyone can point me to a good tutorial on how to do this, I would be very grateful. Thanks in advance.
