Filee
07-03-2009, 11:03 PM
Guyss Hello
This is the deal:
I made a model.. then i did the rig.. then the skin.
After all this.. I aplyed the shader and did a planar mappin on the model.
The problem is... seams that if i do the uv mappin after de skin.. de model seams to swim among the texture.. insted of the texture just be glued on the model.
I dont know if i expressed myself right... no so good in english... but if anyone understand my problem.. please help me ! how can i salve this???
Thank you.
This is the deal:
I made a model.. then i did the rig.. then the skin.
After all this.. I aplyed the shader and did a planar mappin on the model.
The problem is... seams that if i do the uv mappin after de skin.. de model seams to swim among the texture.. insted of the texture just be glued on the model.
I dont know if i expressed myself right... no so good in english... but if anyone understand my problem.. please help me ! how can i salve this???
Thank you.
