Ginko
07-03-2009, 09:31 PM
Hello, i'm trying to obtain intersection lines on particles instances. I don't how to do this, or how to fake this with an optimized method. Now i'm using an occlusion to fake this but the render is to slow and not perfect for the need. So have you an idea ?
Two real objects with a pfxToon node and the particles :
http://img188.imageshack.us/img188/9390/canonf.jpg (http://img188.imageshack.us/i/canonf.jpg/)
Two real objects with a pfxToon node and the particles :
http://img188.imageshack.us/img188/9390/canonf.jpg (http://img188.imageshack.us/i/canonf.jpg/)
