character
07-27-2003, 07:49 PM
This is for a school class project we're working on. any feedback is welcome.
we're going for a "ravaged town" look. these are the docks where the player will first land. the hut is gonna be stamed throughout the level. not sure about adding blood and what not on the hut yet since it'll get stamed and then it'll be the same blood over and over.
btw, the actual polycount on the docks is 1037, i was just really tired when i comped this stuff in pshop, hehe
http://stu.aii.edu/~gr281/hut-wireframe-comp-03.jpg
http://stu.aii.edu/~gr281/hut-comp-03.jpg
http://stu.aii.edu/~gr281/dockswip03cam1.jpg
we're going for a "ravaged town" look. these are the docks where the player will first land. the hut is gonna be stamed throughout the level. not sure about adding blood and what not on the hut yet since it'll get stamed and then it'll be the same blood over and over.
btw, the actual polycount on the docks is 1037, i was just really tired when i comped this stuff in pshop, hehe
http://stu.aii.edu/~gr281/hut-wireframe-comp-03.jpg
http://stu.aii.edu/~gr281/hut-comp-03.jpg
http://stu.aii.edu/~gr281/dockswip03cam1.jpg
