Lamont
07-02-2009, 11:18 PM
http://img205.imageshack.us/img205/7691/mgac2.jpg
Power station, energy recharge station, chamber. It has to be a prop that can recharge the players life. From the energy platform in Metroid, to the Vita Chamber in Bioshock. These stations should be man-sized and give them power/life. A good health chamber/station should clearly indicate that it's a health station, fit the time period it's in, easy to identify from a distance while not being too garish (unless you're making a 60's/70's retro chamber...).
Rules
400 Triangles max
512x1024 of texture space max. Divide it however you want, but total texture space should be 512x1024. Diffuse, spec, normal, whatever. No displacements, obviously. You may use just a diffuse if that makes you tingle.
The finished product should show a beauty shot, wireframes and all texture sheets.
The contest ends Wednesday, July 8th at 11:59 pm (in your local timezone to keep things from being too confusing). The winner will be announced on Thursday, July 9th.
Good luck everyone!
Power station, energy recharge station, chamber. It has to be a prop that can recharge the players life. From the energy platform in Metroid, to the Vita Chamber in Bioshock. These stations should be man-sized and give them power/life. A good health chamber/station should clearly indicate that it's a health station, fit the time period it's in, easy to identify from a distance while not being too garish (unless you're making a 60's/70's retro chamber...).
Rules
400 Triangles max
512x1024 of texture space max. Divide it however you want, but total texture space should be 512x1024. Diffuse, spec, normal, whatever. No displacements, obviously. You may use just a diffuse if that makes you tingle.
The finished product should show a beauty shot, wireframes and all texture sheets.
The contest ends Wednesday, July 8th at 11:59 pm (in your local timezone to keep things from being too confusing). The winner will be announced on Thursday, July 9th.
Good luck everyone!
