PDA

View Full Version : [vehicle] Mitsubishi Lancer EVO5


mwkmn
07-27-2003, 04:15 PM
Hi. :wavey:

This is the car converted from a PSX game: Gran Turismo 2.
I converted the 3D object file and a texture file separately and put them together in 3DSMAX.

Yeah, I know, its detail is not that great, but such lowpoly cars will make great traffic cars in games. (And actually their proportions are very close to the real cars)
...Plus, they still look great in distance!

Forgot to mention the polycount.
It's little above 1000 including the 10-edged wheels.

Fixed up the links

anarki
07-27-2003, 05:58 PM
the links don't work...

mwkmn
07-27-2003, 08:07 PM
Sorry about that.

Err, I hope it works now...

http://mwkmn.250free.com/lanevo01.jpg
http://mwkmn.250free.com/lanevo02.jpg
http://mwkmn.250free.com/lanevo03.jpg

mwkmn
07-27-2003, 08:08 PM
http://mwkmn.250free.com/lanevo04.jpg
http://mwkmn.250free.com/lanevo05.jpg
http://mwkmn.250free.com/lanevotex.jpg

danger_duck
07-27-2003, 08:53 PM
gd idea...howd u do it?

mwkmn
07-27-2003, 09:01 PM
There was this discussion about converting over at:

http://discussion.nfscheats.com/viewtopic.php?t=8290

Read through it and download all the converters/programs mentioned there.
It's actually easy once you know the routines. ;)

Now the problem is to have this thing working in the game, which I have no idea how to :p

Turk
07-27-2003, 09:12 PM
erm, so you cant get f***** for blatently ripping models out of a game and using them? arnt they copyrighted? this is illigal?

were here to make models, not to rip em :\

Supervlieg
07-27-2003, 09:17 PM
Thats awesome, I would like to get the vector model out of that game. That was a great car. Seems like a lot of trouble though..

mwkmn
07-27-2003, 09:40 PM
arnt they copyrighted? this is illigal?
Well I haven't considered THAT.
To be honest, I don't know :rolleyes:
If that's going to be the issue, I guess I'll just stop at ripping the models, but not using them.
Oh well, it still is a good texturing exercise :p

Supervlieg
07-27-2003, 10:11 PM
I would think they are copyrighted to any commercial purposes, you would have to get a license from the actual car manufacturers to do something commercially with their brands.

As far as extracting the models for exercise is concerned, I guess thats a grey area alltogether.

Afterall, If you buy a watch, nobody can prohibit you from taking it apart, and doing with the parts whatever you like can they?

some spelling

Ohmi
07-30-2003, 11:03 PM
I don't know if you guys have read any sort of legal warnings on basically any software.. but reverse engineering software IS in fact illegal. Don't worry I'm not going to turn you in or anything but don't be surprised if you get self-incriminated by posting things like this on a public forum..

Cyborgguineapig
07-31-2003, 01:28 AM
you must admit that its a great way to learn UVmapping but since it prob is illegal its best to keep this learning to yourself:thumbsup:

CGTalk Moderation
01-15-2006, 05:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.