View Full Version : Character: Forest troll
reaper 07-27-2003, 03:42 PM This is my first post to the Finished Work thread so I'm excited to hear all your comments.
Here's a character I've made for my online portfolio. It's a 3203 triangle model with one 512 x 512 and one 128 x 128 texture.
http://hadoque.com/peter/images/3d%20characters/forest_troll_1.jpg
And here's a wireframe shot.
http://hadoque.com/peter/images/Specs/forest_troll_1.jpg
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treatment
07-27-2003, 03:53 PM
I like how you did the hair, could you show a closeup of it?
mindrot
07-27-2003, 05:25 PM
:applause: Awesome.. rfeally unique concept.... love the colours you have used..... :thumbsup:
reaper
07-27-2003, 06:39 PM
Thanks for your comments!
Treatment, here's a picture about the hair. Basically it's four planes of polygons crossed at the center of the scalp, like the typical lowpolygon tree.
It didnt look all too well when I viewed it from straight above so I added a wide "cone" of hair to compensate for that. I hope the picture explains it better than I do :)
http://hadoque.com/peter/images/3d%20characters/trollhair.JPG
Hyptosis
07-27-2003, 07:36 PM
That is so great! Very, awesome work.
rastaflex
07-27-2003, 08:56 PM
very good style
Levitateme
07-27-2003, 09:30 PM
thats really neat. looks like it would be alotof fun to animate. great hair/ textures.
wedge
07-27-2003, 09:42 PM
seems like there's a lot of triangles you don't need, for example the inner elbow.
razzi
07-27-2003, 09:54 PM
I guess you are going for low poly model here, so I really think you should cut more faces to make less poly...because I see your texture is quite detail already so time make the model smoothly running....BUT again if you already happy with it...just go on like that. Overall....well done!
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