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View Full Version : mi_car_paint_phen with mia material causing strange artifacts


buzmay
06-30-2009, 04:49 PM
When I have an object with Car paint shader next or overlapping with an object with a mia material I get some strange blooming effect, do any one of you now what is causing this and how can I fix it.

I've attacheda link to an image of a scene demonstrating this, it was rendered with mental ray with no GI, I have only one Area Light and the default light is turned off.

IMAGE (http://www.andresbuzo.com/Glooming.jpg)

leif3d
07-01-2009, 03:33 AM
This has been discussed before.

Try turning off "export post effects" in your render globals.

buzmay
07-01-2009, 03:56 AM
thanks a lot leif3d I tried searching the forum but couldn't find anything on the subject. Disabling post effects worked perfectly.

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