mdunakin
07-25-2003, 07:54 PM
So, let me get this straight.
I searched in the PDF and didn't find anything on the subject.
So, I'm gettting the impression, that there is no way to set the number of out-putted points from the PathToMotion?
Or maybe I should ask the question this way?:
Is there anyway to control how many points (keys and keyframes) are made when you Load in a motion made from a path from Modeler?
The way it seems to me so far, and I've tried everything on earth that I could think of and searched the Manual every way I could think of, is that you will always get stuck with a Keyframe every five frames, which what this realy means is, that instead of just getting frames for the EXACT amount of points that were in the Path in Modeler, you get those points (keyframes) PLUS 5 frames inbetween. So, a path that has 100 points in it, when conerted into a Motion, ends up as 500 total frames instead of 100, as you might exspect it to do.
Now of course, I am totally hoping that I am wrong about all this and that there is some method to set this to import with the exact same amount of frames as were in the path itself, but so far, I don't see it.
And YES, I tried setting the Curve Divisions in the Options Panel from Fine to Course, and there was no change in this.
I didn't think that would do anything for this, but I tried it anyway, just so you all know.
thanx.....................md :)
I searched in the PDF and didn't find anything on the subject.
So, I'm gettting the impression, that there is no way to set the number of out-putted points from the PathToMotion?
Or maybe I should ask the question this way?:
Is there anyway to control how many points (keys and keyframes) are made when you Load in a motion made from a path from Modeler?
The way it seems to me so far, and I've tried everything on earth that I could think of and searched the Manual every way I could think of, is that you will always get stuck with a Keyframe every five frames, which what this realy means is, that instead of just getting frames for the EXACT amount of points that were in the Path in Modeler, you get those points (keyframes) PLUS 5 frames inbetween. So, a path that has 100 points in it, when conerted into a Motion, ends up as 500 total frames instead of 100, as you might exspect it to do.
Now of course, I am totally hoping that I am wrong about all this and that there is some method to set this to import with the exact same amount of frames as were in the path itself, but so far, I don't see it.
And YES, I tried setting the Curve Divisions in the Options Panel from Fine to Course, and there was no change in this.
I didn't think that would do anything for this, but I tried it anyway, just so you all know.
thanx.....................md :)
