View Full Version : 2D Environment: Hangar
andreasrocha 07-25-2003, 05:21 PM I will keep posting the progress of this one...Help me improve...
http://andreasrocha.no.sapo.pt/conceptart/departure.jpg
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andreasrocha
07-25-2003, 05:22 PM
Corrected some perspective errors. Boosted up the sunset tones. Widened the overall floor reflections.
http://andreasrocha.no.sapo.pt/conceptart/departure2.jpg
andreasrocha
07-25-2003, 06:03 PM
Changed the transport's front and developed the sunset a bit further.
http://andreasrocha.no.sapo.pt/conceptart/departure3.jpg
cleptocat
07-25-2003, 06:59 PM
Im not exactly sure whats going on with the side of the transport....almost looks like a shadowbox or something. Nice progress though. Seems like you found a lot of the faults yourself.
andreasrocha
07-26-2003, 02:44 PM
Last update...but I'm not happy with it. I guess I won't continue this one. On to the next...
http://andreasrocha.no.sapo.pt/conceptart/departure4.jpg
jaucifer
07-28-2003, 04:16 AM
very nicely done. what program did you use?
Dementor3D
06-22-2004, 04:13 PM
I would say he used Painter and/or Photoshop...
Well done, but have you finished?
DMageXVII
06-22-2004, 07:10 PM
Dementor, the quality of this drawing is exceptionnal!
I really appreciate the reflections on the hangar floor. However, the floor seems like it's made of water. I would suggest smoothing the sunset and the floor and adding finer details, like tiles or something on the floor. I also really liked the mist behind the transport on your first posts. It really helped show that the transport was floating. Keep it up!
I hope this helps,
DragonMage
Mellon_art
06-22-2004, 11:15 PM
wow, it doesn't even looks digital, seems real oil! :thumbsup: What did you used here? Photoshop or painter? Anyway, great! I liked best the first "ship" (or transport) and in the new one there is an error, the reflection in the water is of the first transport, maybe you have to finish it yet, really great, seems a oil canvas.
Good work!
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