PDA

View Full Version : ZeniMax Media Acquires id Software


Swizzle
06-25-2009, 01:35 AM
Oh snap.

http://www.zenimax.com/id.htm


ZeniMax Media Acquires id Software

Brings together two of world’s best game studios

Library of powerhouse franchises will include DOOM, Fallout, The Elder Scrolls, QUAKE, Wolfenstein and RAGE

June 24, 2009 (Rockville, MD) – ZeniMax Media Inc., parent company of noted game publisher Bethesda Softworks, today announced it has completed the acquisition of legendary game studio, id Software, creators of world-renowned games such as DOOM, QUAKE, Wolfenstein, and its upcoming title, RAGE. The acquisition by ZeniMax Media joins together two of the finest, most respected videogame developers in the world, combining the first person shooter (FPS) expertise of id Software with acclaimed role playing game (RPG) developer Bethesda Game Studios – creators of the 2008 Game of the Year, Fallout 3, and the 2006 Game of the Year, The Elder Scrolls IV: Oblivion. Bethesda Softworks will publish the titles of id Software other than upcoming releases previously committed to other publishers.

Founded in 1991, id Software established itself as an industry leader with some of the best-selling and most critically acclaimed video games of all time. id Software created the original first-person shooter, Wolfenstein 3D, and subsequently set new standards in the genre with the blockbuster releases of its DOOM and QUAKE titles. In addition, id Software developed cutting edge, proprietary technology with the id Tech engine which powers many notable FPS titles, and continues to make great advances in game technology under the direction of John Carmack, one of the country’s technology leaders and a member of the Academy of Interactive Arts and Sciences (AIAS) Hall of Fame.

Todd Hollenshead, CEO of id Software, commented on the transaction: “This was a unique opportunity to team with a smart, sophisticated publisher like Bethesda Softworks where the interests of the studio and the publisher will be fully aligned in the development and marketing of our titles. In addition, we will now have financial and business resources to support the future growth of id Software, a huge advantage which will result in more and even better games for our fans.”

id Software will continue to operate as a studio under the direction of its founder, John Carmack. No changes will be made in the operations of id Software in the development of its games. All the principals at id Software have signed long-term employment contracts, assuring they will continue in their roles developing games at the studio.

“This puts id Software in a wonderful position going forward,” said John Carmack, who will continue to serve in his current role as Technical Director. “We will now be able to grow and extend all of our franchises under one roof, leveraging our capabilities across multiple teams while enabling forward looking research to be done in the service of all of them. We will be bigger and stronger, as we recruit the best talent to help us build the landmark games of the future. As trite as it may be for me to say that I am extremely pleased and excited about this deal, I am.”

Robert Altman, the founder, Chairman & CEO of ZeniMax Media stated, “We, along with many others, consider id Software to be among the finest game studios in the world, with extraordinary design, artistic and technical capabilities. They have demonstrated, repeatedly, that rare ability to create franchise properties that are critical and commercial successes. Our intention is to make sure id Software will continue to do what they do best – make AAA games. Our role will be to provide publisher support through Bethesda Softworks and give id Software the resources it needs to grow and expand.”

ZeniMax Media Inc, which is privately held, was founded in 1999 to create quality interactive entertainment products to meet the growing worldwide demand. The Company is headquartered in Rockville, MD and maintains offices in Hunt Valley, MD, London and Tokyo. Among its wholly owned subsidiaries are Bethesda Softworks, a premier publisher of video games, Vir2L Studios which develops games for the casual market, and ZeniMax Online Studios, a studio dedicated to massively multi-player online games (MMOG).

Bethesda Game Studios, the development group at ZeniMax Media, is one of the top video game studios in the world. Its most recent release, Fallout 3, was the 2008 winner of more than 60 Game of the Year awards, including The Associated Press, Official Xbox Magazine, Yahoo, PC Gamer, IGN, Game Critics Awards, Game Developer Choice Awards, and Gamespy. Bethesda also created the 2006 PC and Xbox 360® Game of the Year, The Elder Scrolls IV: Oblivion, and the 2002 PC and Xbox® Game of the Year, The Elder Scrolls III: Morrowind. Bethesda Game Studios has created 2 of the 10 best games of all time, Fallout 3 and Oblivion, on the Xbox 360 and PlayStation® 3 platforms, as reported by the industry scoring system found at www.metacritic.com (http://www.metacritic.com/) and www.gamerankings.com (http://www.gamerankings.com/).

richcz3
06-25-2009, 06:59 AM
IDs glory days (90-Mid 90s) were well behind them. If they were going to sell, ZeniMax sounds as good a company as any to sell to - they are privately owned. They are in good company with Bethesda as well. I'm sure they'll put IDs game engine tech to good use. Fallout 4 with some Carmack influence would be nice. :D

T4D
06-25-2009, 05:28 PM
thanks god EA or Autodesk didn't buy them :thumbsup:

salmonmoose
06-29-2009, 05:34 AM
IDs glory days (90-Mid 90s) were well behind them. If they were going to sell, ZeniMax sounds as good a company as any to sell to - they are privately owned. They are in good company with Bethesda as well. I'm sure they'll put IDs game engine tech to good use. Fallout 4 with some Carmack influence would be nice. :D

I disagree, with the possible exception of Doom3 they've been pretty solid on the hits, and their engines are still high quality, even if we're seeing other people get their acts together these days.

Of course it's all about Carmack, and the Rage engine or what ever it's called should make for some pretty hot titles.

richcz3
06-29-2009, 06:07 AM
You know there is a pretty telling interview with John Carmack about why they didnt want to sell to Activision or EA. CArmack describes the scenario of if at Activision as having to compete with developers such as Infinity Ward (COD series) for resources. There's allot to be said for him being frank and honest about it. In summation - Because they didn't relish the idea of being another 1st person shooter developer under one publisher. That's why the sale to ZenMax made sense to them - as he says "No overlap" (read "competition").

As for my comment on their more memorable years, I think their legend stands at Wolfenstien 3D/Spear of Destiny, Doom, Quake and tapering off with Quake 3 Arena (1999). Epics UT99 released the same year was a sign of things to come in multiplayer.

I know people state Doom 3 sales but really many fans were expecting much more from Id. Same old single player mechanics in a new engine. Unmemorable multiplayer was a death knell when the FPS genre had moved on so far ahead. In the end engine licenses tell their own story and Ids lucrative years were allot rosier haven't held up. Id also missed the console bandwagon which its now working to address.

I hope ZenMax works out great for them and that they can Id tech gets refined and utilized in future Bethesda titles.

salmonmoose
06-29-2009, 06:23 AM
As for my comment on their more memorable years, I think their legend stands at Wolfenstien 3D/Spear of Destiny, Doom, Quake and tapering off with Quake 3 Arena (1999). Epics UT99 released the same year was a sign of things to come in multiplayer.

Oh god, was Quake 3 1999? I'm getting old :(

I actually ENJOYED Doom3. But I get why some people didn't like it.

CGTalk Moderation
06-29-2009, 06:23 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.