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Boucha
06-24-2009, 03:31 PM
Hello everyone,

I am glad to present a video tutorial on joint based eye lid rigging that I did some time ago.

Hope you peoples enjoy it...

Click Here... (http://www.vimeo.com/5299404)

Leffler
06-24-2009, 05:46 PM
Nice, I like the smoothness in the movement with multiple joints for the lids, I use it too

With the wraps, how fast is it? I also like them but they work soo slooow ... Maybe I use to much geometry for them, U didnīt have too much there.

Good job // Otto

Boucha
06-25-2009, 03:28 AM
Hey Otto,

Thanks for the reply, I am glad that you use the same method. Wrap deformer can be slow, specially if your poly count is way to high. To get through this issue, you can use a low resolution version of the same base geometry and apply the wrap on it. This will be much faster and stable..or you could just layer the deformation through blendshape.

Thanks again Leffler...:D

Leffler
06-26-2009, 12:34 PM
So its those extra faces you have there that "does the trick"? If you would have done the eyelash part directly too the mesh, then it would be slower?

Neet stuff, I watched it again just for fun :D And the "indian accent" in english is just so charming, I think of Apu i Simpsons :)

// Otto

Boucha
06-27-2009, 02:50 AM
Otto,

Thanks again...The small piece of eyelash not only makes the rig faster but also, it will help in maintaining the shape of the eyelash geometry.

Thanks for liking my accent (Apu i Simpsons).But, I seriously don't think I have an Indian accent...it's more like a Nepali accent...ha ha :beer:

tdHendrix
06-27-2009, 08:10 AM
Cool tutorial. Thanks for making it. I'm gonna try this the next time I'm rigging an eye.

Boucha
06-27-2009, 11:37 AM
My pleasure tdHendrix...:)

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