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View Full Version : recreating blendshape targets from mesh


litewaves808
06-23-2009, 06:42 PM
hello all!

i was wondering as i remember that there is *but cant remember where to find it! a mel script that allows for the creation of the previous target shapes from the original mesh.

please advise where i can get this script, as it is very important at the moment for a
mesh that i want to create out all the blendshape targets and make some changes again...

thanks in advance,
Litewaves

litewaves808
06-24-2009, 02:21 PM
documented for posterity---

its called extractBlendShapes

search and ye shall find

litewaves.

djx
06-26-2009, 03:03 PM
I like this one

http://www.highend3d.com/maya/downloads/mel_scripts/animation/blendShape-Manager091-2443.html

Its pretty old now, but last time I tried it still worked.

-- David

berniebernie
06-27-2009, 01:08 PM
I use this mel too...

Though sometimes when you screw around you get awesome Polish names in your scene...

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06-27-2009, 01:08 PM
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