Sizzlenuts
05-10-2002, 03:08 PM
How to animate a constraint or a parent with a biped? I've tried Link constraints but I can't make them work with a biped.
I have a joint that is a mask on a face. Sometimes I want it parented or constrained to the head so it sticks to it, and sometimes I want to have it sit on the floor while the character moves around.
I know how to in Maya, but in max they don't seem to have the functionality, any work arounds?
:buttrock:
I have a joint that is a mask on a face. Sometimes I want it parented or constrained to the head so it sticks to it, and sometimes I want to have it sit on the floor while the character moves around.
I know how to in Maya, but in max they don't seem to have the functionality, any work arounds?
:buttrock:
