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Philtastic
06-22-2009, 10:38 PM
Hey i'm relatively new to texturing 3d objects and i really have a hard time making things look right, especially when it comes to edges and creases. I was wondering if anyone could help me out with tricks or techniques that would make an edge look real on something like the corners of a metalic case or like, creases in furnature. Anything would be great thanks!

jfrancis
06-22-2009, 11:40 PM
Micro bevels instead of mathematically perfect sharp edges, for one thing.

edit: this is the Photoshop forum, so I'm not sure what you are looking for.

http://www.digitalartform.com/assets/Grungy.jpg

http://www.digitalartform.com/archives/2009/06/dissolve_blend.html

edges

http://www.digitalartform.com/archives/images/WIP_flames11.jpg

http://www.digitalartform.com/archives/2006/06/maxwell_rendere.html

more edges

Philtastic
06-25-2009, 01:55 AM
Hmm well i was aiming more at on a UV texture map for a 3d object. Like how to make a used edge on a UV map as to make it appear like the edge is used or worn. any kind of tricks or good techniques in photoshop that let me make those kinds of edges. i hope that clarifies what I'm looking for :o

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