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JuRrAsStOiL
06-22-2009, 11:25 AM
Hi,

i have a pretty basic question about mr.

Say i have a sharp corner (like a quadratic pillar) that is completely in the shadwos and only lit by indirect light. Now it's shadow is pretty inaccurate on more like a blotch. Which part of mental ray is responsible for the accuracy? Do i have to use a smaller FG Point Density, more Rays per FG Point? Even with a large amount of Photons and a small sampling radius, it's still quite blurry.

Here is an example of what i mean:
http://img5.imageshack.us/img5/1179/exampledvx.th.jpg (http://img5.imageshack.us/img5/1179/exampledvx.jpg)

mister3d
06-22-2009, 01:55 PM
Turn off photons, I think it's them. It's really simple just turn off fg or photons and see separately.

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06-22-2009, 01:55 PM
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