martinf430
06-22-2009, 02:56 AM
This is my 1st time using zbrush to detail a character model,1st i am going to make the model in maya, do the detailong in zbrush and then bring it back to maya to do a short animation, i was wondering what the most efficient method of exporting all the detail i have sculpted in zbrush is, i.e normal map, displacement map etc?
thanks,
martin
thanks,
martin
