cgeric
06-21-2009, 09:56 AM
In move tool attribute, maya has lots of axis to use; world, object, normal, and set to face...
but in rotate and scale , there no axis to choose(in rotate , there's 3 type of axis, but they are all the same, makes no diffrents), that means if I freeze the transformation, I can only scale and rotate object in world axis!!! That make no sense... I can change the Axis so easy in XSI. But Maya... wish there's a way to figure this problem out...Thanks.
http://ericcanada.com/wordpress/wp-content/uploads/2009/05/snap3.jpg
but in rotate and scale , there no axis to choose(in rotate , there's 3 type of axis, but they are all the same, makes no diffrents), that means if I freeze the transformation, I can only scale and rotate object in world axis!!! That make no sense... I can change the Axis so easy in XSI. But Maya... wish there's a way to figure this problem out...Thanks.
http://ericcanada.com/wordpress/wp-content/uploads/2009/05/snap3.jpg
