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View Full Version : Animation: Finally finish "The Gift" Challenge


Cothull
07-24-2003, 09:00 PM
Finally had time to finish this thing. Better late than never. :shrug: C&C are welcome.

I used Lightwave 3D and After Effects

http://www.monkeyswithchopstix.com/clients/thegift/Gift.mov

summeralive
07-26-2003, 04:07 PM
hihi....thats a good one!
try more!





:rolleyes: mybe some comment on my page!

ArneK
07-29-2003, 02:15 AM
Cool! :)

Here's a few crits which I think could have lifted it more, and made the object blend in a bit better:
- You could have added maybe a few streaks of volumetric light as the box opens and perhaps some fog to enchance the anticipation.
- Light doesn't change in the room as the object rises up. The glowing object is really bright, so there should be some green light spill on the walls and on his face as well.
- You can see the reflection of the lightbulb(s) in his glasses. His glasses should have reflections of the glowing object.
- On your last clip you have broken/crossed the axis from your first clip. A bit hard to fix now, but something to keep in mind on a later project.
- I noticed that when he falls apart there are a couple of frames with a skeleton. Very hard to spot, so you could have put it in there for a few frames longer.

Good job! Keep it up! :)

Cothull
07-29-2003, 03:42 AM
ArneK, Thanks for the great feedback. That was just what I was hoping for. All of your suggestions are great. I will try to implement them soon. Do you think I could get away with fliping the first shot to fix the axis break problem?

Cothull
07-29-2003, 03:46 AM
to get the reflections in the glasses, should I create reflection objects in LW to match the glasses and get real reflections? or just fake it in After Effects?

ArneK
07-29-2003, 10:33 AM
Maybe you can flip the last clip to make it better. Dunno. Try it and see. It says "Happy" on the wall, but as the clip has a locked camera I think you can fix it pretty easily.
The best thing would of course be to make reflective objects of the glasses in LW and comp it in After Effects. Same with the walls. This involves more work than just faking it (you would also have to track the head movement for the glasses), but I think it will look a lot better. You decide how much work you want to put into this, but it is a good exercise. :)

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