zoharl
06-20-2009, 03:58 AM
Hi,
With the api I added color per face to a mesh (plane shape). The color includes alpha channel. In the editor.jpg it shows how I meant it to look.
I have trouble rendering it (front.jpg, back.jpg):
1. It disregards the alpha channel (it suppose to be half transparent).
2. The sphere and the box has their reflection on the plane for some reason.
3. Looking from the back I can't see the colors / baked texture.
I used mr mentalrayVertexColors.
I followed the standard tutorial:
"Render color per vertex in mental ray for Maya"
Thanks.
With the api I added color per face to a mesh (plane shape). The color includes alpha channel. In the editor.jpg it shows how I meant it to look.
I have trouble rendering it (front.jpg, back.jpg):
1. It disregards the alpha channel (it suppose to be half transparent).
2. The sphere and the box has their reflection on the plane for some reason.
3. Looking from the back I can't see the colors / baked texture.
I used mr mentalrayVertexColors.
I followed the standard tutorial:
"Render color per vertex in mental ray for Maya"
Thanks.
