viper_07
07-24-2003, 11:24 AM
Does anyone use syflex?
first question is: is there any forum on the net that have discussion on using syflex?
i'm having a scene with multiples shots organized 1000 frame aprt each, and of course each shot the character would jump to the new position , ussually using stepped tangent.
my question is: one of my character has a syflex cloth on it. how shohuld i manage the simulation? i mean when i PIN and setup the cloth, there is only ONE original world-space transform of the cloth.
i have to start the simulation with the character at that position. it's alright for one shot. but how can i make them happen in multiple shot? what should i put in "start time" of the cloth node?
and for other shots, the start position of the chracter is totally different, if i try to moce the cloth mesh, it turns out the PINs and other setup doesn't change thier position and all calculation like pinning and collision will be wrong.
how can I solve the situation?
thanks for any advise
first question is: is there any forum on the net that have discussion on using syflex?
i'm having a scene with multiples shots organized 1000 frame aprt each, and of course each shot the character would jump to the new position , ussually using stepped tangent.
my question is: one of my character has a syflex cloth on it. how shohuld i manage the simulation? i mean when i PIN and setup the cloth, there is only ONE original world-space transform of the cloth.
i have to start the simulation with the character at that position. it's alright for one shot. but how can i make them happen in multiple shot? what should i put in "start time" of the cloth node?
and for other shots, the start position of the chracter is totally different, if i try to moce the cloth mesh, it turns out the PINs and other setup doesn't change thier position and all calculation like pinning and collision will be wrong.
how can I solve the situation?
thanks for any advise
