morobuse
07-24-2003, 08:50 AM
It is based on others ideas and I just gathered themm up together...
u name the script let's say CTRTLcurves.mel and here is a general code...
global proc BoxCurve ()
{
curve -n BoxCurve -d 1 .....
}
global proc SphereCurve ()
{
curve -n SphereCurve - d 3 .....
}
u get the point. By using a global procedure u can call it from other scripts like automated Leg rigging or Arm rigs or whatever using the:
source CTRLcurves.mel;
SphereCurve;
and later alter it and make its channels keyable, locked and with added attributes.
I will Post later a script I am working on... the complete code
To admin... I used New Thread insead of replay to the mel scripts section.. if u have the time please fix this... sorry
u name the script let's say CTRTLcurves.mel and here is a general code...
global proc BoxCurve ()
{
curve -n BoxCurve -d 1 .....
}
global proc SphereCurve ()
{
curve -n SphereCurve - d 3 .....
}
u get the point. By using a global procedure u can call it from other scripts like automated Leg rigging or Arm rigs or whatever using the:
source CTRLcurves.mel;
SphereCurve;
and later alter it and make its channels keyable, locked and with added attributes.
I will Post later a script I am working on... the complete code
To admin... I used New Thread insead of replay to the mel scripts section.. if u have the time please fix this... sorry
