Piotrek255
06-16-2009, 05:36 PM
hi, i set the bones to scale-> squash and turned freeze lenght off, then i added point to point constrain and constrain solver with rigid body colection, i set the lower bones weight to 50 kg.
http://img171.imageshack.us/img171/4278/59753945.jpg
The effect i want to achieve is to have the lower bone's weight affecting the upper bones, so that they will scale down like a rubber, kind of gooey rope.
can anyone help me with this?
also, if anyone knows some good tutorials with using various reactors for rigging, post them here please.
thanks in advance!
http://img171.imageshack.us/img171/4278/59753945.jpg
The effect i want to achieve is to have the lower bone's weight affecting the upper bones, so that they will scale down like a rubber, kind of gooey rope.
can anyone help me with this?
also, if anyone knows some good tutorials with using various reactors for rigging, post them here please.
thanks in advance!
