View Full Version : Secret Agent Entry: Norbert Fuchs
nfuchs 06-16-2009, 12:16 PM Norbert Fuchs is entered in the "Secret Agent" update: View Challenge Page (http://features.cgsociety.org/challenge/secret_agent/view_entries.php?challenger=17986)
Latest Update: Final Image: Secret Agent
http://assets.cgsociety.org/challenge/entries/24/17986/17986_1249629276_medium.jpg (http://forums.cgsociety.org/showthread.php?p=6030289#post6030289)
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nfuchs
06-16-2009, 01:07 PM
http://assets.cgsociety.org/challenge/entries/24/17986/17986_1245154048_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17986/17986_1245154048_medium.jpg)
Initial concept. I'll go for a ' sci-fi noir ' image.
nfuchs
06-17-2009, 06:54 AM
http://assets.cgsociety.org/challenge/entries/24/17986/17986_1245218062_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17986/17986_1245218062_medium.jpg)
Final lighting will be something similar.
nfuchs
06-17-2009, 07:07 AM
So the agent dude infiltrated the hotel where the target is located. He has to steal information from a protected government official. Unfortuantely he had to take out two guards...one of them was an android. :)
nfuchs
06-19-2009, 06:17 AM
http://assets.cgsociety.org/challenge/entries/24/17986/17986_1245388669_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17986/17986_1245388669_medium.jpg)
Some reference stuff for the mood and furniture. I'll use the carpets as texture. :)
Found them using Google.
FalyneVarger
06-19-2009, 07:40 AM
I like the layout for this. :) It makes me think that someone is waiting for him up those stairs.
nfuchs
06-19-2009, 09:31 AM
http://assets.cgsociety.org/challenge/entries/24/17986/17986_1245400260_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17986/17986_1245400260_medium.jpg)
I've changed the camera. I think the image is more interesting this way.
nfuchs
06-20-2009, 09:23 AM
http://assets.cgsociety.org/challenge/entries/24/17986/17986_1245486235_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17986/17986_1245486235_medium.jpg)
Nice table and a lamp. :)
nfuchs
06-21-2009, 08:25 AM
http://assets.cgsociety.org/challenge/entries/24/17986/17986_1245569100_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17986/17986_1245569100_medium.jpg)
Another interior element. A sugar holder (or what's it's name). It won't be too big on the image but the details make it look more interesting and fitting.
Zeoyn
06-21-2009, 08:43 AM
HI!
The scene setup is great.
Maybe you are already thiniking about it, but I think that a stronger light coming from upstairs would really add to the feeling that something is expecting him above the stairs.
Great work! :applause:
nfuchs
06-21-2009, 07:53 PM
Hi!
Thanks! I'm sure the lighting will be refined more.
About the universe: I thought about a universe where the people's taste did not change much regarding clothing and furniture, designs...so they wear clothing like they did in the 50's in the USA.
But the technology is much more advanced than todays tech (androids, flying cars, energy weapons, etc...). So let's see what it is like. :)
DreamingOfAfrica
06-21-2009, 10:01 PM
I think overall contrast would help this (as well as adding the light from upstairs). Right now it seem very evenly lit. Bring in more dark! Your props are coming together nicely, keep it up!
nfuchs
06-22-2009, 02:58 PM
http://assets.cgsociety.org/challenge/entries/24/17986/17986_1245679107_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17986/17986_1245679107_medium.jpg)
Tweaking everything. I decided to use a different carpet texture /for the small carpet/ than I originally wanted to. This one is simply better.
nfuchs
06-27-2009, 06:27 AM
http://assets.cgsociety.org/challenge/entries/24/17986/17986_1246080467_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17986/17986_1246080467_medium.jpg)
Tweaking everything. I won't keep the doors with glass. The previous version is better... I think.
nfuchs
06-27-2009, 10:12 AM
http://assets.cgsociety.org/challenge/entries/24/17986/17986_1246093925_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17986/17986_1246093925_medium.jpg)
This is the 'final' ( maybe I'll change my mind later :) ) version of the sculpture you can see behind the agent.
nfuchs
06-27-2009, 05:24 PM
http://assets.cgsociety.org/challenge/entries/24/17986/17986_1246119846_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17986/17986_1246119846_medium.jpg)
The dead human guard's head. Reminds me a bit of Vincent Cassel... :)
nfuchs
06-28-2009, 03:37 PM
http://assets.cgsociety.org/challenge/entries/24/17986/17986_1246199865_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17986/17986_1246199865_medium.jpg)
A rough concept sculpt to visualize the agent's head gear.
MonteCristo-3DT
06-29-2009, 11:36 AM
Looking very impressive mate. I like the decision to detach the head. Was wondering if we'll see an indication as to what did that?
Also liking the glowing object on the floor. Tells a good story.
nfuchs
06-29-2009, 01:46 PM
http://assets.cgsociety.org/challenge/entries/24/17986/17986_1246279586_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17986/17986_1246279586_medium.jpg)
Started to model the agent's head gear.
alshakno
06-29-2009, 03:03 PM
This is damn good, and you are damn fast!
the composition is nice too, actually I'm a bit disappointed by looking at your work :D
good luck
nfuchs
06-30-2009, 06:54 AM
http://assets.cgsociety.org/challenge/entries/24/17986/17986_1246341243_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17986/17986_1246341243_medium.jpg)
Here is the detached head of the android. I'll remove the neck so it will look like that the it was blown or cut off...
alshakno
06-30-2009, 01:06 PM
it seems that he know he will die, ha ha
nice expression
nfuchs
06-30-2009, 03:35 PM
http://assets.cgsociety.org/challenge/entries/24/17986/17986_1246372516_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17986/17986_1246372516_medium.jpg)
Finished the head gear model.
gpepper
07-01-2009, 02:42 PM
Nice modeling around here !
Nickillus
07-01-2009, 06:13 PM
I don't know what they do, but I really want some of those goggles, Norbert. Ultra, steam-punky cool!
ajitmenon
07-01-2009, 07:37 PM
Very nice modelling!
haha I have a character wearing a fedora too....
RTjunior
07-01-2009, 10:32 PM
I love your agent. His goggles are truly awesome. Great job! :thumbsup:
loki731
07-02-2009, 10:00 PM
cool glasses. :D
nfuchs
07-03-2009, 07:11 AM
Thanks guys! :)
I've changed it a bit but it's only a minor design change around the lenses...you'll see. I'm working on my props now.
nfuchs
07-04-2009, 01:58 PM
http://assets.cgsociety.org/challenge/entries/24/17986/17986_1246712329_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17986/17986_1246712329_medium.jpg)
Update. As you can see I've put my Shaolin Monk sculpt on the table. I'll use several of my previous Zbrush sculptures as props.
diissar
07-04-2009, 05:58 PM
Pretty cool image,can't wait to see how it will end up,good luck!!
:thumbsup:
alshakno
07-05-2009, 11:13 AM
Hey Norbert
once again i should i like your composition :D
will it be this dark to the end?
Looking cool man!!!... I'm just wondering if you would want to play with some camera angles??? Maybe a lower angle to give the agent more importance???
nfuchs
07-06-2009, 07:22 AM
http://assets.cgsociety.org/challenge/entries/24/17986/17986_1246861359_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17986/17986_1246861359_medium.jpg)
Two props. These will be rather small on the image...so they will look cool. :)
nfuchs
07-06-2009, 07:26 AM
Thank you guys! :)
alshakno: We will see. :)
mic: Nope. The camera angle is fixed by now. I'll try to 'highlight' the agent by his design and lighting. We'll see how it looks in the end...
nfuchs
07-06-2009, 08:01 PM
http://assets.cgsociety.org/challenge/entries/24/17986/17986_1246906914_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17986/17986_1246906914_medium.jpg)
Dead guy sculpt.
Zeoyn
07-06-2009, 09:21 PM
Hey! Looking great! The props are really cool and the dead guy too. Good work!
nfuchs
07-07-2009, 12:50 PM
http://assets.cgsociety.org/challenge/entries/24/17986/17986_1246967448_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17986/17986_1246967448_medium.jpg)
Dead guy rendertest... :)
His dress is 90% finished. Knobs...and extra stuffs are coming.
nfuchs
07-09-2009, 02:05 PM
http://assets.cgsociety.org/challenge/entries/24/17986/17986_1247144731_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17986/17986_1247144731_medium.jpg)
Agent dude coming along... :)
PELENG
07-09-2009, 02:19 PM
Just great! :applause:
This last two ups are very strong! I think, it is gonna be awesome work!
Good luck!
Matellis
07-09-2009, 04:03 PM
Hey man this is starting to look killer! My only crit is that it doesn't seem like he has a good grasp on the gun since it doesnt seem to be pointing where he is looking? But that could be your intention!
Keep it up!
nfuchs
07-09-2009, 04:16 PM
Hey guys, thanks for your comments!
Matellis: He took out the two guards...sneaked to the stairs and crouched. Watching and evaluating the current situation...someone is coming downstairs! He is slowly raising his gun...but the owner of the sounds he heard did not show up yet. So he isn't aiming exactly. Just waiting and holding the gun in close position. :)
alshakno
07-09-2009, 06:10 PM
Hey Norbert, great update man, your render test seems final render to me! , just one small crit, the agent seem so relax to me, it seems he just sit at the corner of his own home!
maybe it be his face,
keep up good work
nfuchs
07-09-2009, 06:31 PM
He s relaxed yes. Cold blood professional. :)
nfuchs
07-12-2009, 08:33 AM
http://assets.cgsociety.org/challenge/entries/24/17986/17986_1247384009_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17986/17986_1247384009_medium.jpg)
The scene in the viewport. Final touchups on existing models and their shaders... plus 1 or 2 more prop models are on the way. After that rendering...then post work in Photoshop.
Zeoyn
07-12-2009, 11:17 AM
This is looking excellent! The rendering of the dead guy is great!
Keep going!!! :applause:
nfuchs
07-14-2009, 09:02 AM
http://assets.cgsociety.org/challenge/entries/24/17986/17986_1247558520_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17986/17986_1247558520_medium.jpg)
Raw scene render. Next: Final touches in photoshop. I think I'll finish it this week. :)
diissar
07-14-2009, 10:29 AM
hi nfuchs,you are near the end now,keep it up,can't wait to see the final image ;)
robo3687
07-14-2009, 10:41 AM
lol you've almost finished and i have a car, a head, a hat and a gun.....
i better get into gear....
top work
nfuchs
07-25-2009, 09:26 AM
http://assets.cgsociety.org/challenge/entries/24/17986/17986_1248510362_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17986/17986_1248510362_medium.jpg)
Latest.
I'll give myself some more time to experiment with the image during the post process.
nfuchs
07-26-2009, 08:49 AM
http://assets.cgsociety.org/challenge/entries/24/17986/17986_1248594563_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17986/17986_1248594563_medium.jpg)
This is hw teh agent looks right now. Hmmm...What do you think (waterdrops)?
nfuchs
07-30-2009, 05:09 PM
http://assets.cgsociety.org/challenge/entries/24/17986/17986_1248970198_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17986/17986_1248970198_medium.jpg)
The final touches...I'm not sure about the saturation though. I like it a bit desaturated...but...hmmm....help me! :)
nfuchs
08-01-2009, 07:50 PM
http://assets.cgsociety.org/challenge/entries/24/17986/17986_1249152599_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17986/17986_1249152599_medium.jpg)
Design changed a bit. Will polish up him a bit more in post.
nfuchs
08-01-2009, 08:52 PM
http://assets.cgsociety.org/challenge/entries/24/17986/17986_1249156329_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17986/17986_1249156329_medium.jpg)
These are the paintings on the walls I've found via google. The top one is by Gyula Benczur, the bottom one is by Maria Szantho. They were very talented hungarian painters.
germanager
08-02-2009, 02:33 AM
great image, great details. I'm not sure about composition, you have quite a lot of space that you don't probably need like the right part of the ladder and that could be cool if we had something on the foreground, blurred and unfocused, the left part of the image is not essential as well, you can cut it and loose not much. But anyway it's late to do any arguable major changes. Awesome job, man.
nfuchs
08-04-2009, 08:03 AM
http://assets.cgsociety.org/challenge/entries/24/17986/17986_1249369419_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17986/17986_1249369419_medium.jpg)
Infiltrating the old building in this storm wasn't as easy for him as it first seemed. Androids were guarding the side entrance but their effort to stop him was futile. They did not even know what hit them.
The building was once a hotel but now it's a private residence of the most powerful man in the country...Who has great interest in gaining more power through stealing strictly confidential
military data: about working and stabilized 'cold fusion'. Fortunately, he can't do anything with it without the man who leads the research team in the military. So he kidnapped the professor...
The mission assignment is clear: Retrieve any stolen data and bring back the professor...unharmed!
It seems that his secret presence couldn't be preserved, he was noticed. The android must have sent an emergency message before it's head fell off.
Now they know that something is not right.
Cautious footsteps from above...and his goggles shows the silhouette of a moving human.
Someone is coming down...
nfuchs
08-04-2009, 08:19 AM
http://assets.cgsociety.org/challenge/entries/24/17986/17986_1249370296_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17986/17986_1249370296_medium.jpg)
Software: 3ds max,mental ray,Photoshop,VRay,ZBrush
Infiltrating the old building in this storm wasn't as easy for him as it first seemed. Androids were guarding the side entrance but their effort to stop him was futile. They did not even know what hit them.
The building was once a hotel but now it's a private residence of the most powerful
man in the country...Who has great interest in gaining more power through stealing strictly confidetial
military data: about working and stabilized 'cold fusion'. Fortunately, he can't do anything with it without the man who leads the research team in the military. So he kidnapped the professor...
The mission assignment is clear: Retrieve any stolen data and bring back the professor...unharmed!
It seems that his secret presence couldn't be preserved, he was noticed. The android must have sent an emergency message before it's head fell off.
Now they know that something is not right.
Cautious footsteps from above...and his goggles shows the silhouette of a moving human.
Someone is coming down...
MartinNielsen
08-05-2009, 11:49 PM
That's good 3d :thumbsup: Good luck with it :)
nfuchs
08-07-2009, 08:14 AM
http://assets.cgsociety.org/challenge/entries/24/17986/17986_1249629276_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17986/17986_1249629276_medium.jpg)
Software: 3ds max,mental ray,Photoshop,VRay,ZBrush
Infiltrating the old building in this storm wasn't as easy for him as it first seemed. Androids were guarding the side entrance but their
effort to stop him was futile. They did not even know what hit them.
The building was once a hotel but now it's a private residence of the most powerful
man in the country...Who has great interest in gaining more power through stealing strictly confidetial
military data: about working and stabilized 'cold fusion'. Fortunately, he can't do anything with it without the man who leads the research team in the military. So he kidnapped the professor...
The mission assignment is clear: Retrieve any stolen data and bring back the professor...unharmed!
It seems that his secret presence couldn't be preserved, he was noticed. The android must have sent an emergency message before it's head fell off.
Now they know that something is not right.
Cautious footsteps from above...and his goggles shows the silhouette of a moving human.
Someone is coming down...
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