Virum
07-24-2003, 01:20 AM
Hi!
I'm just starting to get into modeling with Maya. Actually, I have been doign it for a while, and I'm fiarly familiar with the tools. You can see my current work at:http://joshuanitschke.saber-x.com. Just in case you need to see where I'm at.
Anyway, I haven't done much with characters and organic modeling as you can see in my portfolio, and since I want to work for pixar when I grow up, I decided I better start getting used to doing it. haha.
Anyway, I tried to make a Kronk like character (Emperors New Groove). Here is what I have so far:
http://www.saber-x.com/WIP/WIPKronk1.jpg
I know it really sucks, but its my first humanoid model. I made it in Maya and I started with a cube. I don't think the mesh is good for a human, and this is where I am mainly looking for suggestions. I also have no idea how to do the face; I had enough problems getting the head round!
Thank you for your time! Cheers.
edit: The bottom pic in the sequence shows the model smoothed.
Virum
I'm just starting to get into modeling with Maya. Actually, I have been doign it for a while, and I'm fiarly familiar with the tools. You can see my current work at:http://joshuanitschke.saber-x.com. Just in case you need to see where I'm at.
Anyway, I haven't done much with characters and organic modeling as you can see in my portfolio, and since I want to work for pixar when I grow up, I decided I better start getting used to doing it. haha.
Anyway, I tried to make a Kronk like character (Emperors New Groove). Here is what I have so far:
http://www.saber-x.com/WIP/WIPKronk1.jpg
I know it really sucks, but its my first humanoid model. I made it in Maya and I started with a cube. I don't think the mesh is good for a human, and this is where I am mainly looking for suggestions. I also have no idea how to do the face; I had enough problems getting the head round!
Thank you for your time! Cheers.
edit: The bottom pic in the sequence shows the model smoothed.
Virum
