Cozmo
06-16-2009, 09:03 AM
Hi everyone,
I've been thinking of possible ways of mimicking Maya's wire deformer in Max. I could use a spline as bones for the skin modifier or a Spline IK chain. Are you aware of other options?
Thank you
I've been thinking of possible ways of mimicking Maya's wire deformer in Max. I could use a spline as bones for the skin modifier or a Spline IK chain. Are you aware of other options?
Thank you
