View Full Version : Secret Agent Entry: Albinus T. Nunez II
marvelmodeler 06-16-2009, 03:35 AM Albinus T. Nunez II is entered in the "Secret Agent" update: View Challenge Page (http://features.cgsociety.org/challenge/secret_agent/view_entries.php?challenger=17965)
Latest Update: Work In Progress: Testing out my facial beauty shot....
http://assets.cgsociety.org/challenge/entries/24/17965/17965_1249355611_medium.jpg (http://forums.cgsociety.org/showthread.php?p=6022484#post6022484)
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marvelmodeler
06-24-2009, 05:28 AM
http://assets.cgsociety.org/challenge/entries/24/17965/17965_1245817691_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17965/17965_1245817691_medium.jpg)
Current working in progress. This model is of my Bad guys face. I've got a long way to go.
fallenherald
06-25-2009, 02:11 PM
Good to see that youve started. Have you nailed down your concept?
marvelmodeler
06-29-2009, 07:00 AM
http://assets.cgsociety.org/challenge/entries/24/17965/17965_1246255230_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17965/17965_1246255230_medium.jpg)
Details: Once the head is complete I will add more details in Zbrush. I need to add more feeling with this expression. I still need teeth, hair...
marvelmodeler
07-06-2009, 04:49 AM
http://assets.cgsociety.org/challenge/entries/24/17965/17965_1246852157_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17965/17965_1246852157_medium.jpg)
I have changes my reference image.
marvelmodeler
07-06-2009, 04:50 AM
http://assets.cgsociety.org/challenge/entries/24/17965/17965_1246852238_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17965/17965_1246852238_medium.jpg)
I started sculpting in zbrush after I created my base model in maya.
marvelmodeler
07-06-2009, 04:52 AM
http://assets.cgsociety.org/challenge/entries/24/17965/17965_1246852346_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17965/17965_1246852346_medium.jpg)
I started sculpting in zbrush after I created my base model in maya.
marvelmodeler
07-06-2009, 04:54 AM
http://assets.cgsociety.org/challenge/entries/24/17965/17965_1246852496_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17965/17965_1246852496_medium.jpg)
I started sculpting in zbrush after I created my base model in maya.
marvelmodeler
07-06-2009, 04:55 AM
http://assets.cgsociety.org/challenge/entries/24/17965/17965_1246852522_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17965/17965_1246852522_medium.jpg)
I started sculpting in zbrush after I created my base model in maya.
marvelmodeler
07-06-2009, 04:55 AM
http://assets.cgsociety.org/challenge/entries/24/17965/17965_1246852538_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17965/17965_1246852538_medium.jpg)
I started sculpting in zbrush after I created my base model in maya.
marvelmodeler
07-06-2009, 04:55 AM
http://assets.cgsociety.org/challenge/entries/24/17965/17965_1246852546_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17965/17965_1246852546_medium.jpg)
I started sculpting in zbrush after I created my base model in maya.
marvelmodeler
07-06-2009, 04:58 AM
http://assets.cgsociety.org/challenge/entries/24/17965/17965_1246852726_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17965/17965_1246852726_medium.jpg)
I started sculpting in zbrush after I created my base model in maya.
marvelmodeler
07-06-2009, 04:59 AM
http://assets.cgsociety.org/challenge/entries/24/17965/17965_1246852740_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17965/17965_1246852740_medium.jpg)
I started sculpting in zbrush after I created my base model in maya.
marvelmodeler
07-06-2009, 04:59 AM
http://assets.cgsociety.org/challenge/entries/24/17965/17965_1246852751_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17965/17965_1246852751_medium.jpg)
I started sculpting in zbrush after I created my base model in maya.
marvelmodeler
07-06-2009, 04:59 AM
http://assets.cgsociety.org/challenge/entries/24/17965/17965_1246852759_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17965/17965_1246852759_medium.jpg)
I started sculpting in zbrush after I created my base model in maya.
marvelmodeler
07-06-2009, 04:59 AM
http://assets.cgsociety.org/challenge/entries/24/17965/17965_1246852770_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17965/17965_1246852770_medium.jpg)
I started sculpting in zbrush after I created my base model in maya.
marvelmodeler
07-27-2009, 05:41 PM
http://assets.cgsociety.org/challenge/entries/24/17965/17965_1248712918_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17965/17965_1248712918_medium.jpg)
Here is my character model thus far. Sorry I haven't updated in a while. Base model was created in Maya... added all my detail in Zbrush. Please let me know what you all think.
marvelmodeler
07-27-2009, 05:43 PM
http://assets.cgsociety.org/challenge/entries/24/17965/17965_1248712987_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17965/17965_1248712987_medium.jpg)
Maya base model before zbrush started
marvelmodeler
07-27-2009, 05:45 PM
http://assets.cgsociety.org/challenge/entries/24/17965/17965_1248713108_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17965/17965_1248713108_medium.jpg)
Face sclupt. This is an older sculpt... while I was creating this character I was thinking of Kingpin from the Spiderman comics
marvelmodeler
07-27-2009, 05:46 PM
http://assets.cgsociety.org/challenge/entries/24/17965/17965_1248713193_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17965/17965_1248713193_medium.jpg)
These hands are going to become an issue as you can see. Not sure how I want time. but there's 2 weeks left and I need to give it my all.
fallenherald
07-27-2009, 06:19 PM
Hey MarvelModeler, you are certainly putting some effort into this villain. Looks very stylized. Keep up the good work!
iskanderMellakh
07-27-2009, 10:44 PM
looking really good - keep it up. What is going to happen in the bg?
marvelmodeler
08-04-2009, 04:09 AM
http://assets.cgsociety.org/challenge/entries/24/17965/17965_1249355383_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17965/17965_1249355383_medium.jpg)
Not sure if I will be able to finish for the contest... but this is my test facial beauty shot. I was having some issues with the mouth on the bump ... but I can clean most of that up in post.
marvelmodeler
08-04-2009, 04:12 AM
http://assets.cgsociety.org/challenge/entries/24/17965/17965_1249355544_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17965/17965_1249355544_medium.jpg)
Here is a reg. test render without any photoshop work. I added some hair in max for the eyebrows. I could really use some feedback on my work so far. So let me know what you think
marvelmodeler
08-04-2009, 04:13 AM
http://assets.cgsociety.org/challenge/entries/24/17965/17965_1249355611_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17965/17965_1249355611_medium.jpg)
Just showing characters without hair ...what do you think
ReflectingAbyss
08-05-2009, 08:18 PM
I like how he's really getting a style as you progress, but I'm having a hard time figuring out the emotion you're trying to display. It kind of looks like he's confused and disgusted? I don't know. The pupils look a tad cloudy. I'd like to see some more detail to the chin, pores or something like that, stubble even maybe. It looks a little odd on the left side of his mouth, like the lip is stretching weird, and I'm not sure how I feel about the bottom lip, it seems distorted a bit too much. Another thing I'd suggest is making the inside of the mouth (gums, inside of lip) look a bit more different from the outside. I can see you're doing a bit of that already, but it seems like it could use a little more contrast. But whatever the case, this is looking pretty good. Here's hoping you can finish!
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