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miketche
06-15-2009, 09:26 PM
Michael Wilson is entered in the "Secret Agent" update: View Challenge Page (http://features.cgsociety.org/challenge/secret_agent/view_entries.php?challenger=17946)

Latest Update: Final Image: Secret Agent
http://assets.cgsociety.org/challenge/entries/24/17946/17946_1249573845_medium.jpg (http://forums.cgsociety.org/showthread.php?p=6028813#post6028813)

miketche
06-15-2009, 09:27 PM
I've got an idea swimming around in my head. I'll see if I can work up some quick sketches soon.

miketche
06-16-2009, 02:55 AM
http://assets.cgsociety.org/challenge/entries/24/17946/17946_1245117309_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17946/17946_1245117309_medium.jpg)

My concept sketches are always awful. But something like this.

warpv
06-16-2009, 02:59 AM
Hey man! Nice to see you back for another challenge! I loved following your Steampunk entry!

The concept looks cool, dogs playing poker? (http://en.wikipedia.org/wiki/Dogs_Playing_Poker) But oh no, wait, they're also secret agents?! ;) I love it! :D

miketche
06-16-2009, 06:33 PM
Thanks

I'm rethinking my Cat and Dog idea. Maybe I'll go with regular humans. Maybe robots?

miketche
06-16-2009, 07:38 PM
http://assets.cgsociety.org/challenge/entries/24/17946/17946_1245177535_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17946/17946_1245177535_medium.jpg)

Same concept, new character type I think.

miketche
06-17-2009, 02:21 AM
http://assets.cgsociety.org/challenge/entries/24/17946/17946_1245201713_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17946/17946_1245201713_medium.jpg)

The girl.

Gunilla
06-18-2009, 10:03 AM
Hey Mike, glad to see you in another one - good luck!

miketche
06-20-2009, 05:35 AM
http://assets.cgsociety.org/challenge/entries/24/17946/17946_1245472502_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17946/17946_1245472502_medium.jpg)

Modeling the secret agent.

miketche
06-20-2009, 11:37 PM
http://assets.cgsociety.org/challenge/entries/24/17946/17946_1245537459_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17946/17946_1245537459_medium.jpg)

Secret Agent Man

mdavid
06-21-2009, 02:52 AM
I love those cartoony heros you create, and this guy looks like another great one. This is clever stuff, requiring a lot of inventiveness and artistic skill. Bravo!

miketche
06-21-2009, 05:50 AM
Hey Mark, thanks for stopping by. Are you in on this one or giving it a pass this time?

mdavid
06-21-2009, 03:35 PM
No Michael, I won't be in this challenge, umm... unless spamming counts as being in the challenge!

miketche
06-22-2009, 04:26 AM
http://assets.cgsociety.org/challenge/entries/24/17946/17946_1245641161_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17946/17946_1245641161_medium.jpg)

A modified agent mesh for the Big Baddie.

warpv
06-22-2009, 03:20 PM
Haha, nice, I like the character designs! Really cool! The last one, almost feels like he needs a scar or something?! Keep it up!

mdavid
06-23-2009, 07:17 AM
Another cool character. Excellent stuff. It will be great to see Baddie and the agent in the scene together. I suppose if their body shapes look too similar then you will always have the option of making one shorter/taller without too much extra work.

This is really nice character design, Michael. By the way, I like those white shoes on Baddie

miketche
06-23-2009, 05:58 PM
http://assets.cgsociety.org/challenge/entries/24/17946/17946_1245776322_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17946/17946_1245776322_medium.jpg)

And the Girl.

I don't know, I'm thinking I may reduce the size of her top section just a bit.

mdavid
06-25-2009, 04:10 AM
That's another excellent piece of work, once again creating (and sustaining) the cartoony look to your characters. I can see how you're pushing your style too, and that's wonderful.

Regarding the 'top section', well perhaps you can reduce things a bit there although in this instance it truly does not bother me. In my opinion, I think the depiction of women all too often becomes something like a caricature, but in this scene the men are already clearly heavily caricatured too, so for that reason this new model seems to fit in and it seems to work. I reckon you should trust your gut feeling / instincts on these issues.

I'm quite a fan of your skill in making your own style of cartoony/caricatured figures to fit a heroic larger-than-life theme. Part of the reason is because I struggle a lot converting my own cartoony style into 3D. As I read on some other thread here somewhere it's a great way to push your work and develop your sense of character design. So I know how difficult is. In my opinion, your stuff is looking great and I personally can't suggest changes

miketche
06-25-2009, 06:34 AM
Thanks Mark for the comments, they're always good to hear. I'm glad you can appreciate the style I'm going for here. As you may know I'm not really trying win any awards, just having fun creating an image.:D

varma
06-25-2009, 03:21 PM
Really nice characters!
I like the expression on them alot!
:)

miketche
06-25-2009, 04:02 PM
I'm thinking I may reduce the size of her top section just a bit.

My wife keeps looking over my shoulder with an unusual expression on her face.:blush:

warpv
06-27-2009, 12:36 AM
Cool stuff! I agree with Mark's comments. Any more wacky characters coming?! What are you doing next? Keep us posted!

varma
06-27-2009, 05:01 PM
Hei Michael
I noticed she has red polish on her nails, as well, that's a great touch!
I like the hair especially, fits her character very well!
Love to see these characters together in a scene, interacting with each other!
Good luck!
:beer:

jddog
06-29-2009, 01:15 PM
Hello Michael! Really love your figures design :wip:

jd

miketche
07-08-2009, 06:42 AM
http://assets.cgsociety.org/challenge/entries/24/17946/17946_1247031740_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17946/17946_1247031740_medium.jpg)

Pieces

varma
07-09-2009, 07:17 AM
Ooops, that's gonna leave a stain!
Ps, you better throw in, you got no hands in this deal!
:blush:

Great shader work and very nice lighting!
:thumbsup:

miketche
07-09-2009, 03:48 PM
Thanks.

The lighting is not final yet. I'll be working on that more as I start placing and positioning the characters.

warpv
07-09-2009, 08:58 PM
It'll be interesting to see how you blend your crazy characters with your rather realistic environment... :curious: I can't wait to see how it turns out! :bounce: Keep us updated!

RTjunior
07-10-2009, 12:07 AM
I would suggest making the 9 a spade instead of a club and switching places with the queen. (Thus making it look like the hero held out for his straight flush and beat the villains 4 of a kind) Not sure if that's what you are going for but I thought it would be pretty cool. Keep up the good work! :thumbsup:

miketche
07-10-2009, 07:37 AM
http://assets.cgsociety.org/challenge/entries/24/17946/17946_1247207863_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17946/17946_1247207863_medium.jpg)

Starting to work out the composition. Still some more detail to add.

Ferx
07-10-2009, 07:42 AM
Hey Michael,

Fantastic and funny concept, love the cartoon style design in your characters, really great! The last composition looks nice. Maybe the agent's fist in horizontal position (knuckles pointing up), more natural when you throw a punch, only a comment :) Again, great work and waiting for more updates! Cheers!! :beer:

P.S. I open the third page on your thread, I deserve more beer hahahaha :D :beer:

miketche
07-10-2009, 11:10 PM
http://assets.cgsociety.org/challenge/entries/24/17946/17946_1247263842_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17946/17946_1247263842_medium.jpg)

Some lighting tests.

mdavid
07-11-2009, 01:24 AM
Wow! Great updates. The comp is working really well. The render on the right seems to have, in my opinion, the best lighting. Because of the extremely short focal length on the 'camera' (which I like a lot) some of the cards seem to appear unnaturally small so perhaps a bit of tweaking could happen there. That could be done by lifting one or two cards to be a bit closer to the lens, as though some cards were flicked a bit higher into the air or dropped during all the action. Only a suggestion of course.

By the way, having the fist so close to the lens reveals the great modeling work done on that hand.

Fantastic work!

edit: Okay, now I can't make up my mind between the centre render and the one on the right. They both look good

miycko
07-11-2009, 12:49 PM
those are great characters you've created, i like the second light test, the bad guys head, agent's fist and the lady's face are all lit well in this one.:D

Gunilla
07-12-2009, 12:51 PM
That is a really nice action-filled comp you got going! As the rest I think the mid or right works well. Nice job so far!

jddog
07-13-2009, 08:35 AM
Very nice wips ... I like the last render image :beer:

miketche
07-21-2009, 01:31 AM
http://assets.cgsociety.org/challenge/entries/24/17946/17946_1248136279_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17946/17946_1248136279_medium.jpg)

Final Image.

I was pretty busy this time around,
but I enjoyed working on it anyways. Best of luck to all.

authentic
07-21-2009, 08:13 AM
Nice work. really in action. MAybe the sss is a little too strong on the girl's hand.

mdavid
07-22-2009, 02:42 AM
Hey Michael, great job. The image is very strong and beautifully composed, and (please forgive the awful pun) conveys a lot of punch. The warm lighting also gives a nice indoors casino feel about it. You already know I really like how you've crafted your characters. Congratulations!

warpv
07-26-2009, 01:21 AM
Haha! Nicely done!! :D Great style, great final image, congrats! :applause:

miketche
08-06-2009, 04:50 PM
http://assets.cgsociety.org/challenge/entries/24/17946/17946_1249573845_medium.jpg (http://assets.cgsociety.org/challenge/entries/24/17946/17946_1249573845_medium.jpg)

Software: CINEMA 4D

After discovering Mr. Bad's evil plan at the poker table, the Secret Agent springs into action to thwart his nefarious scheme.

Done in Cinema 4D and Photoshop.

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